local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133008802
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 802001
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 1452.058
L4_1.y = 276.918
L4_1.z = -1023.209
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.point_type = 2031
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 802002
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 1417.521
L5_1.y = 283.723
L5_1.z = -1039.577
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 329.095
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.point_type = 2031
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 802003
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 1318.481
L6_1.y = 294.358
L6_1.z = -1052.133
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 329.095
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.point_type = 2031
L5_1.area_id = 10
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
